Edge Imp Sabres
DARK 3

Edge Imp Sabres

  • Archetype:
  • Edge Imp

  • ATK:
  • 1200

  • DEF:
  • 800

  • View:
  • 3676




If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 9, 2026
58± 6/ 100
Power Score
Intrinsic 59
Deck 57

Edge Imp Sabres — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 57 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Recovery/Recursion

Why it scores here

Edge Imp Sabres is a Level 3 DARK Fiend whose main value is as a body: its graveyard effect (hand card to top of Deck, then Special Summon in Defense Position, once per turn) converts a card in hand into a revived body rather than creating card advantage. The card scores on material utility and accessibility, since it sits in 400 of 400 sampled decks at about one copy each and recurs in 25 archetypes. Its 1200 ATK and 800 DEF earn no points, and the absence of combo data keeps combo conversion and deck synergy moderate, so the score reflects a reliable but low-impact support body.

Axis scores

Axis Score Evidence
Accessibility 72 Live in 400 of 400 sampled decks, with graveyard activation that depends on getting it to the GY (verified deck count; GY route inferred, observed partner rate high) (observed).
Combo & Conversion 48 No recorded combos, so conversion is text-only: a revive body that feeds Frightfur/Edge Imp lines but does not build a board by itself (inferred).
Resource Economy 40 Placing a hand card on top of the Deck is a card-for-card exchange, and the Defense Special Summon returns no card advantage (verified from text, inferred for net value).
Effect & Interaction 5 Has no negation, removal or hand-trap effect; the only effect is GY-activated recursion (verified from text).
Material Utility 65 Level 3 DARK Fiend fits fusion and Frightfur-linked lines, and the body stays useful as material when its effect is negated (inferred from attributes and the 98% Polymerization co-occurrence) (observed).
Resilience & Flexibility 55 Its effect works only from the graveyard and is once per turn, so it is exposed to GY-hate but not to hand traps; it is multi-archetype in 25 homes (verified from text, observed from deck archetypes) (observed).
Deck-Building Efficiency 70 Usually one copy, no garnet or lock restriction, and no banlist limit in the evidence (observed from copies distribution; banlist assumed unlimited).

Calculation

Weight profile: 0.7 Material body / Normal + 0.3 Recovery/Recursion. Intrinsic ≈ 59, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in 400 of 400 sampled decks, typically one copy each
  • Level 3 DARK Fiend body that stays usable as fusion material even when its effect is negated
  • Graveyard recursion gives a replaceable body when the card is discarded or sent to the GY

Weaknesses

  • No interaction: no negation, removal or hand-trap effect
  • Graveyard-only activation and once-per-turn limit
  • Costs a card from hand (placed on top of the Deck) for a Defense Special Summon, with no card advantage
  • No recorded combo data, so its board-conversion value is unverified

Counters / choke points

  • Graveyard-hate or banish effects that remove it from the GY before it can activate (inferred from GY-only activation text)

Best use

Level 3 material body and graveyard revival in Fusion-based Edge Imp / Frightfur lines. Decks: Fluffal, Edge Imp, Frightfur. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: GY effect places 1 card from hand on top of the Deck and Special Summons this card in Defense Position, once per turn; Level 3 DARK Fiend, 1200 ATK / 800 DEF, Edge Imp archetype; Running main in 400 of 400 sampled decks; average 1.05 copies per deck
  • Observed: Partner co-occurrence: Frightfur Patchwork 98.5%, Polymerization 98%, Edge Imp Chain 97.5%; Inclusion 100% across 5 archetype/gameplay usage stats; Appears in 25 distinct archetypes; 94% of decks in Master Duel/Duel Links-type gameplay 7
  • Inferred: Material utility as a fusion/Frightfur body, and the GY-revival route as a recursion tool; Limited combo conversion from text alone
  • Data gaps: No combos supplied, so combo conversion and starter/material shares are text-only inference No banlist token; assumed 3 copies (unlimited) No rulings supplied for the place-on-deck-top cost or the GY activation timing Guide snippets give qualitative role context only (Fluffal/Edge Imp Frightfur OTK lines)











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